profile very different to online version

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afischerdev 2025-02-25 10:49:08 +01:00
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commit 6edae08a93

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@ -1,110 +1,106 @@
# "fastbike-verylowtraffic.brf" -- Version 23.08.2021
# This profile, developed by Ess Bee, is based on the "fastbike-lowtraffic" profile
# it is intended for road cyclists who ride alone and / or in the middle of the week: thus trucks and high traffic are avoided
# (cyclists in group at the weekend will rather use "fastbike.brf" or "fastbike-lowprofile.brf" as groups are better respected by cars and trucks)
# #
# ==> where ever possible, choose: # A fastbike could be a racing bike or a speed pedelec.
# - an asphalted way (with good smoothness) # But also at night or in rainy weather you might want
# - cycleways are prefered # to fallback to this one.
# - on highway=tertiary, secondary or primary whithout any cycle_way:
# - avoid segments with maxspeed > 50 kmh (reduce the risk)
# - avoid segments with high-traffic
# #
# The route is calculated using the taggs of the OSM map (such as highway, surface, smoothness, maxspeed, traffic_class...) # Structure is similar to trekking.brf, see this for documenation.
#
# With default configuration (tested for Europe), trunks are
# strongly avoided even if there's no bike restriction
# (assuming implicit bicycle=no), and motorways are not allowed
# even with bicycle=yes). This is not the expected behavior for some countries
# such as Japan or Australia.
# Then, you should switch allow_motorways variable to true for these regions.
# #
---context:global # following code refers to global config ---context:global # following code refers to global config
assign processUnusedTags false # set to true if you want to display all tags in the "data"
# to generate turn instructions, adapt the mode by need # Bike profile
assign turnInstructionMode = 1 # %turnInstructionMode% | Mode for the generated turn instructions | [0=none, 1=auto-choose, 2=locus-style, 3=osmand-style, 4=comment-style, 5=gpsies-style, 6=orux-style, 7=locus-old-style] assign validForBikes = true
# Use the following switches to change behaviour # Use the following switches to change behaviour
assign allow_steps = true # %allow_steps% | Set to false to disallow steps | boolean
assign allow_ferries = true # %allow_ferries% | set to false to disallow ferries | boolean
assign allow_motorways = false # %allow_motorways% | Set to true to allow motorways (useful in Asia / Oceania for example) | boolean
assign consider_elevation = false # %consider_elevation% | set to true to consider costs for elevation | boolean assign consider_traffic = true # %consider_traffic% | Activate to avoid traffic | boolean
assign avoid_path = false # %avoid_path% | set to true to avoid pathes | boolean assign consider_noise = false # %consider_noise% | Activate to prefer a low-noise route | boolean
assign consider_traffic = 1 # %consider_traffic% | 0 => no cost for "traffic_class" or "maxspeed", 1 => costs are considered!: value example 0.3 | number assign consider_river = false # %consider_river% | Activate to prefer a route along rivers, lakes, etc. | boolean
assign consider_forest = false # %consider_forest% | Activate to prefer a route in forest or parks | boolean
assign consider_town = false # %consider_town% | Activate to bypass cities / big towns as far as possible | boolean
assign cycleway_lane_penalty = 0 # 0 => when lane, no cost for traffic or max speed, 1 => same cost as on the highway itself: example 0.3 # Change elevation parameters
assign consider_elevation = true # %consider_elevation% | Set to false to ignore elevation in routing | boolean
assign downhillcost = 60 # %downhillcost% | Cost for going downhill | number
assign downhillcutoff = 1.5 # %downhillcutoff% | Gradients below this value in percents are not counted. | number
assign uphillcost = 0 # %uphillcost% | Cost for going uphill | number
assign uphillcutoff = 1.5 # %uphillcutoff% | Gradients below this value in percents are not counted. | number
assign turnInstructionCatchingRange = 8 # 2 turn instructions are generated only when distance > 8 m assign downhillcost = if consider_elevation then downhillcost else 0
assign turnInstructionRoundabouts = false # roundabout, no "take exit N" (as "N" may be confusing compared to car) assign uphillcost = if consider_elevation then uphillcost else 0
assign considerTurnRestrictions = true # turn restrictions are considered
assign validForBikes 1 # Kinematic model parameters (travel time computation)
assign totalMass = 90 # %totalMass% | Mass (in kg) of the bike + biker, for travel time computation | number
assign maxSpeed = 45 # %maxSpeed% | Absolute maximum speed (in km/h), for travel time computation | number
assign S_C_x = 0.225 # %S_C_x% | Drag coefficient times the reference area (in m^2), for travel time computation | number
assign C_r = 0.01 # %C_r% | Rolling resistance coefficient (dimensionless), for travel time computation | number
assign bikerPower = 100 # %bikerPower% | Average power (in W) provided by the biker, for travel time computation | number
# the elevation parameters # Turn instructions settings
assign turnInstructionMode = 1 # %turnInstructionMode% | Mode for the generated turn instructions | [0=none, 1=auto-choose, 2=locus-style, 3=osmand-style, 4=comment-style, 5=gpsies-style, 6=orux-style, 7=locus-old-style]
assign turnInstructionCatchingRange = 40 # %turnInstructionCatchingRange% | Within this distance (in m) several turning instructions are combined into one and the turning angles are better approximated to the general direction | number
assign turnInstructionRoundabouts = true # %turnInstructionRoundabouts% | Set to "false" to avoid generating special turning instructions for roundabouts | boolean
assign considerTurnRestrictions = true # %considerTurnRestrictions% | Set to true to take turn restrictions into account | boolean
# assign downhillcost switch consider_elevation 60 0 assign processUnusedTags = false # %processUnusedTags% | Set to true to output unused tags in data tab | boolean
# assign downhillcutoff 1.5
# assign uphillcost switch consider_elevation 100 0
# assign uphillcutoff 1.5
assign downhillcost 60
assign downhillcutoff switch consider_elevation 1.5 15
assign uphillcost 100
assign uphillcutoff switch consider_elevation 1.5 15
# extention...(not supported yet)
assign jonctionToLeftCost_HL = 151 # turn left from High to Low prio
assign jonctionToLeftCost_LH = 77 # turn left from Low to High prio
---context:way # following code refers to way-tags ---context:way # following code refers to way-tags
# when "cycleway" only on 1 side of the road, use it only if it is on the right side in the direction of travel!
assign cycleway_right if reversedirection=yes
then if cycleway:left=track|lane|shared_lane then 1 else 0
else if cycleway:right=track|lane|shared_lane then 1 else 0
assign any_cycleway or cycleway=track|lane|shared_lane|shared cycleway_right
# as soon it is supported in lookup, add ==> bicycle_road=yes in any_cycleway
# in relation with "route=bicycle" ?
assign any_cycleroute or route_bicycle_icn=yes or route_bicycle_ncn=yes or route_bicycle_rcn=yes route_bicycle_lcn=yes assign any_cycleroute or route_bicycle_icn=yes or route_bicycle_ncn=yes or route_bicycle_rcn=yes route_bicycle_lcn=yes
assign nodeaccessgranted or any_cycleroute lcn=yes assign nodeaccessgranted or any_cycleroute lcn=yes
assign ispaved or surface=paved surface=asphalt assign ispaved or surface=paved or surface=asphalt or surface=concrete or surface=paving_stones surface=sett
assign isunpaved surface=unpaved|gravel|dirt|earth|ground|sand assign isunpaved not or surface= or ispaved or surface=fine_gravel surface=cobblestone
assign isfine_gravel surface=fine_gravel|cobblestone|compacted|paving_stones
assign isconcrete surface=concrete
assign turncost = if junction=roundabout then 0 assign turncost = if junction=roundabout then 0
else 10 else 90
#
assign initialclassifier = assign initialclassifier =
switch route=ferry 2 1 if route=ferry then 1
assign initialcost = else 0
switch route=ferry 4999 0
assign initialcost switch route=ferry 10000 0
# #
# implicit access here just from the motorroad tag # implicit access here just from the motorroad tag
# (implicit access rules from highway tag handled elsewhere) # (implicit access rules from highway tag handled elsewhere)
# #
assign defaultaccess assign defaultaccess
switch access= switch access=
not motorroad=yes (
if motorroad=yes then false
else if highway=motorway|motorway_link then false
else true
)
switch or access=private access=no switch or access=private access=no
0 false
1 true
# #
# calculate logical bike access # calculate logical bike access
# #
assign bikeaccess assign bikeaccess =
or any_cycleroute switch bicycle=
switch bicycle= switch bicycle_road=yes
true
switch vehicle= switch vehicle=
defaultaccess ( if highway=footway then false else defaultaccess )
switch or vehicle=private vehicle=no not vehicle=private|no
0 not or bicycle=private or bicycle=no bicycle=dismount
1
not or bicycle=private or bicycle=no bicycle=dismount
# #
# calculate logical foot access # calculate logical foot access
# #
assign footaccess assign footaccess =
or bikeaccess or bikeaccess
or bicycle=dismount or bicycle=dismount
switch foot= switch foot=
@ -120,7 +116,9 @@ assign accesspenalty
0 0
switch footaccess switch footaccess
6 6
10000 switch any_cycleroute
15
10000
# #
# handle one-ways. On primary roads, wrong-oneways should # handle one-ways. On primary roads, wrong-oneways should
@ -138,7 +136,7 @@ assign badoneway =
assign onewaypenalty = assign onewaypenalty =
if ( badoneway ) then if ( badoneway ) then
( (
if ( cycleway=opposite|opposite_lane|opposite_track ) then 0 if ( cycleway=opposite|opposite_lane|opposite_track ) then 0
else if ( cycleway:left=opposite|opposite_lane|opposite_track ) then 0 else if ( cycleway:left=opposite|opposite_lane|opposite_track ) then 0
else if ( cycleway:right=opposite|opposite_lane|opposite_track ) then 0 else if ( cycleway:right=opposite|opposite_lane|opposite_track ) then 0
else if ( oneway:bicycle=no ) then 0 else if ( oneway:bicycle=no ) then 0
@ -152,233 +150,153 @@ assign onewaypenalty =
) )
else 0.0 else 0.0
assign surfacepenalty = # Eventually compute traffic penalty
# if "surface" is not defined... assign hascycleway = not
switch surface= and ( or cycleway= cycleway=no|none ) and ( or cycleway:left= cycleway:left=no ) ( or cycleway:right= cycleway:right=no )
# then, for Primary, secondary and tertiary asphalt is very probable
switch highway=primary|primary_link|secondary|secondary_link|tertiary|tertiary_link 0
# then, for residential & Co. probably asphalt..
switch highway=road|residential|unclassified 0.1
# then, for living_street something paved ..
switch highway=living_street 0.3
# then, for "service & cycleway" possibly good (but not sure!) ...
switch highway=service|cycleway 0.5
# in some cases only smoothness is tagged but surface not!
switch smoothness=intermediate|good|excellent 0
# else, check if tracktype=grade1, then it is "something" paved, so middle penalty
switch tracktype=grade1 0.2
# if a cycleroute is defined, surface can not be horrible...
switch any_cycleroute 3.5 5
switch surface=asphalt 0
switch surface=paved switch smoothness=good|excellent 0.1 0.3 # befestigte(harte)Oberfl sche
switch surface=gravel|sand|pebblestone|unpaved 10 # Schotter, Sand, Kies, unbefestigt
switch surface=ground|grass|dirt|earth|mud|clay 25 # naturbelassene Oberfl sche, Gras, Schutz Schlamm...
switch surface=fine_gravel|compacted switch smoothness=good|excellent 1 4 # Splitt,verdichtete Oberflaesche
switch surface=sett switch smoothness=good|excellent 0.1 0.3 # behauene Pflastersteine
switch concrete=plates 1 # Betonplattenwege
switch surface=concrete|paving_stones|wood|metal 0.8 # Beton, Pflastersteine (geschnitzt), Holz, Metall
switch surface=cobblestone|sett switch smoothness=good|excellent 1 2 # Kopfsteinpflaster
# switch surface=unhewn_cobblestone 3 # ungeschnitzter Pflasterstein
switch concrete=lanes 3 # Betonspurplatten
switch surface=grass_paver 5 # Rasengittersteine
# surface not known and probably not paved / no asphalt... assign trafficpenalty0 =
8 if consider_traffic then
(
assign tracktypepenalty if highway=primary|primary_link then
switch tracktype= 0
switch tracktype=grade2 1
switch tracktype=grade3 8
switch tracktype=grade4 15
switch tracktype=grade5 50 0
assign trafficpenalty =
# if any_cycleway then 0
# else
if highway=primary|primary_link then
( (
if estimated_traffic_class=1|2 then 0 if estimated_traffic_class=4 then 0.2
else if estimated_traffic_class=3 then multiply 0.4 consider_traffic else if estimated_traffic_class=5 then 0.4
else if estimated_traffic_class=4 then multiply 0.8 consider_traffic else if estimated_traffic_class=6|7 then 0.6
else if estimated_traffic_class=5 then multiply 1 consider_traffic else 0
else if estimated_traffic_class=6|7 then multiply 2 consider_traffic
else multiply 0.6 consider_traffic
) )
else if highway=secondary|secondary_link then else if highway=secondary|secondary_link then
( (
if estimated_traffic_class=1|2 then multiply 0.1 consider_traffic if estimated_traffic_class=3 then 0.2
else if estimated_traffic_class=3 then multiply 0.3 consider_traffic else if estimated_traffic_class=4 then 0.4
else if estimated_traffic_class=4 then multiply 0.7 consider_traffic else if estimated_traffic_class=5 then 0.6
else if estimated_traffic_class=5 then multiply 1 consider_traffic else if estimated_traffic_class=6|7 then 1
else if estimated_traffic_class=6|7 then multiply 1.5 consider_traffic else 0
else multiply 0.2 consider_traffic
) )
else if highway=tertiary|tertiary_link then else if highway=tertiary|tertiary_link then
( (
if estimated_traffic_class=1|2 then multiply 0.1 consider_traffic if estimated_traffic_class=2 then 0.1
else if estimated_traffic_class=3 then multiply 0.2 consider_traffic else if estimated_traffic_class=3 then 0.3
else if estimated_traffic_class=4 then multiply 0.5 consider_traffic else if estimated_traffic_class=4 then 0.5
else multiply if estimated_traffic_class=5|6|7 then multiply 1 consider_traffic else if estimated_traffic_class=5|6|7 then 1
else 0.1 consider_traffic else 0
) )
else 0 else 0
)
else 0
assign smoothnesspenalty = assign trafficpenalty =
switch smoothness=intermediate 0.3 if consider_traffic then
switch smoothness=bad 1 (
switch smoothness=very_bad 2 if hascycleway then min 0.3 trafficpenalty0
switch smoothness=horrible 4.5 else trafficpenalty0
0 )
else 0
assign maxspeedpenalty = assign isresidentialorliving = or highway=residential|living_street living_street=yes
switch or highway=primary highway=primary_link
# as soon "name" is supported in lookup, replace with "switch maxspeed= switch name= 2.2 1
switch maxspeed=50 multiply 0.2 consider_traffic
# switch any_cycleway multiply 0.2 consider_traffic
switch maxspeed=60 multiply 0.7 consider_traffic
switch maxspeed=70 multiply 1.2 consider_traffic
switch maxspeed=80 multiply 1.5 consider_traffic
switch maxspeed=90 multiply 2.0 consider_traffic
switch maxspeed=100 multiply 3.0 consider_traffic
switch maxspeed=110 multiply 11 consider_traffic
switch maxspeed=120 multiply 12 consider_traffic
switch maxspeed=130 multiply 13 consider_traffic
switch maxspeed= multiply 2.2 consider_traffic 0
switch or highway=secondary highway=secondary_link
# as soon "name" is supported in lookup, replace with "switch maxspeed= switch name= 0.9 0.2
switch maxspeed=50 multiply 0.1 consider_traffic
# switch any_cycleway multiply 0.1 consider_traffic
switch maxspeed=60 multiply 0.2 consider_traffic
switch maxspeed=70 multiply 0.9 consider_traffic
switch maxspeed=80 multiply 1.5 consider_traffic
switch maxspeed=90 multiply 2 consider_traffic
switch maxspeed=100 multiply 2.5 consider_traffic
switch maxspeed=110 multiply 11 consider_traffic
switch maxspeed=120 multiply 12 consider_traffic
switch maxspeed=130 multiply 13 consider_traffic
switch maxspeed= multiply 0.9 consider_traffic 0
switch or highway=tertiary highway=tertiary_link
# as soon "name" is supported in lookup, replace with "switch maxspeed= switch name= 0.2 0.1
switch maxspeed=50 0
switch maxspeed=60 multiply 0.1 consider_traffic
# switch any_cycleway 0.05 consider_traffic
switch maxspeed=70 multiply 0.2 consider_traffic
switch maxspeed=80 multiply 0.2 consider_traffic
switch maxspeed=90 multiply 0.3 consider_traffic
switch maxspeed=100 multiply 0.4 consider_traffic
switch maxspeed=110 multiply 11 consider_traffic
switch maxspeed=120 multiply 12 consider_traffic
switch maxspeed=130 multiply 13 consider_traffic
switch maxspeed= multiply 0.2 consider_traffic 0
0
# if bicycle=use_sidepath, then try to prefer the (hopefully!) existing sidepath with a penalty on this highway (only if avoid_path is not set) # add estimate tags
assign usesidepathpenalty = assign noise_penalty
switch bicycle=use_sidepath switch avoid_path 0 0.5 0 switch consider_noise
switch estimated_noise_class= 0
switch estimated_noise_class=1 0.3
switch estimated_noise_class=2 0.5
switch estimated_noise_class=3 0.7
switch estimated_noise_class=4 1
switch estimated_noise_class=5 1.2
switch estimated_noise_class=6 1.5 0 0
# give a light advantage to highways with a relation cycleroute assign no_river_penalty
assign nocycleroute_penalty switch any_cycleroute 0 0.05 switch consider_river
switch estimated_river_class= 3
switch estimated_river_class=1 2
switch estimated_river_class=2 1.5
switch estimated_river_class=3 1
switch estimated_river_class=4 0.5
switch estimated_river_class=5 0.2
switch estimated_river_class=6 0 99 0
assign not_bicycle_designatedpenalty switch bicycle=designated 0 0.1 assign no_forest_penalty
switch consider_forest
switch estimated_forest_class= 1
switch estimated_forest_class=1 0.5
switch estimated_forest_class=2 0.4
switch estimated_forest_class=3 0.25
switch estimated_forest_class=4 0.15
switch estimated_forest_class=5 0.1
switch estimated_forest_class=6 0 99 0
assign sum_highwaypenalty assign town_penalty
add surfacepenalty switch consider_town
add tracktypepenalty switch estimated_town_class= 0
add trafficpenalty switch estimated_town_class=1 0.2
add smoothnesspenalty switch estimated_town_class=2 0.4
add maxspeedpenalty switch estimated_town_class=3 0.6
add usesidepathpenalty switch estimated_town_class=4 0.7
add nocycleroute_penalty switch estimated_town_class=5 0.8
not_bicycle_designatedpenalty switch estimated_town_class=6 1 99 0
# penalties differ when a cycleway is associated to the highway with "cycleway=yes"
assign cycleway_surfacepenalty
switch any_cycleway
switch cycleway:surface= surfacepenalty # if not specified, same as highway
switch cycleway:surface=asphalt 0
switch cycleway:surface=sett 0.3 # behauene Pflastersteine
switch cycleway:surface=paved 0.3 # befestigte(harte)Oberflaesche
switch cycleway:surface=concrete|paving_stones 0.8 # Beton, Pflastersteine (geschnitzt)
switch cycleway:surface=cobblestone|sett 2 # Kopfsteinpflaster
switch cycleway:surface=fine_gravel|compacted 4 # Splitt,verdichtete Oberflaesche
switch cycleway:surface=gravel 10 # Schotter
0 # unknown value...
1000 # noc cycleway
# to be activated after implementation of #241
#assign cycleway_smoothnesspenalty
# switch cycleway:smoothness= smoothnesspenalty # if not specified, same as highway
# switch cycleway:smoothness=intermediate 0.3
# switch cycleway:smoothness=bad 1
# switch cycleway:smoothness=very_bad 2
# switch cycleway:smoothness=horrible 4.5
# 0
# temporary...
assign cycleway_smoothnesspenalty smoothnesspenalty # temporray same as highway
assign sum_cyclewaypenalty
switch any_cycleway # cycleway exists
add multiply maxspeedpenalty cycleway_lane_penalty
add multiply trafficpenalty cycleway_lane_penalty
add cycleway_surfacepenalty
add cycleway_smoothnesspenalty
usesidepathpenalty
# add nocycleroute_penalty
# add not_bicycle_designatedpenalty
10000 # no cycleway
assign costfactor assign costfactor
add min sum_highwaypenalty sum_cyclewaypenalty switch and highway= not route=ferry 10000
switch or highway=proposed highway=abandoned 10000 switch or highway=proposed highway=abandoned 10000
min 9999 min 9999
add max onewaypenalty accesspenalty add max onewaypenalty accesspenalty
switch or highway=motorway highway=motorway_link 10000 add trafficpenalty
switch or highway=trunk highway=trunk_link 30 add town_penalty
add no_forest_penalty
add no_river_penalty
add noise_penalty
switch or highway=motorway highway=motorway_link switch allow_motorways 1.5 10000
switch or highway=trunk highway=trunk_link switch allow_motorways 1.5 10
switch or highway=primary highway=primary_link 1.2 switch or highway=primary highway=primary_link 1.2
switch or highway=secondary highway=secondary_link 1.1 switch or highway=secondary highway=secondary_link 1.1
switch or highway=tertiary highway=tertiary_link 1.0 switch or highway=tertiary highway=tertiary_link 1.0
switch highway=unclassified 1.1 switch highway=unclassified switch isunpaved 10 1.1
switch highway=pedestrian 8 switch highway=pedestrian 10
switch highway=steps 100 switch highway=steps switch allow_steps 1000 10000
switch route=ferry 11 switch route=ferry switch allow_ferries 5.67 10000
switch highway=bridleway 31 switch highway=bridleway 5
switch highway=cycleway 0.9 switch highway=cycleway 1.3
switch highway=living_street 1.2 switch isresidentialorliving switch isunpaved 10 1.2
switch highway=residential switch bicycle_road=yes 1 1.4 switch highway=service switch isunpaved 10 1.2
switch highway=service switch ( or service= service=alley ) 1.1 11 switch or highway=track or highway=road or highway=path highway=footway
switch highway=track|road 0.9 switch tracktype=grade1 switch isunpaved 3 1.2
switch highway=path switch avoid_path 2 1 switch tracktype=grade2 switch isunpaved 10 3
switch highway=footway switch bicycle=yes 1.7 4.7 switch tracktype=grade3 10.0
19.9 switch tracktype=grade4 20.0
switch tracktype=grade5 30.0
switch or bicycle=designated bicycle_road=yes 2.0
switch ispaved 2.0 100.0
10.0
# way priorities used for voice hint generation # way priorities used for voice hint generation
assign priorityclassifier = assign priorityclassifier =
if ( highway=motorway ) then 30 if ( highway=motorway ) then 30
else if ( highway=motorway_link ) then 29 else if ( highway=motorway_link ) then 29
else if ( highway=trunk ) then 28 else if ( highway=trunk ) then 28
else if ( highway=trunk_link ) then 27 else if ( highway=trunk_link ) then 27
else if ( highway=primary ) then 23 else if ( highway=primary ) then 26
else if ( highway=primary_link ) then 9 else if ( highway=primary_link ) then 25
else if ( highway=secondary ) then 22 else if ( highway=secondary ) then 24
else if ( highway=secondary_link ) then 9 else if ( highway=secondary_link ) then 23
else if ( highway=tertiary ) then 21 else if ( highway=tertiary ) then 22
else if ( highway=tertiary_link ) then 9 else if ( highway=tertiary_link ) then 21
else if ( highway=residential|living_street ) then 8 else if ( highway=unclassified ) then 20
else if ( highway=unclassified ) then 8 else if ( isresidentialorliving ) then 6
else if ( highway=service ) then 8 else if ( highway=service ) then 6
else if ( highway=cycleway ) then 8 else if ( highway=cycleway ) then 6
else if ( bicycle=designated ) then 8 else if ( or bicycle=designated bicycle_road=yes ) then 6
else if ( highway=track|road|path ) else if ( highway=track ) then if tracktype=grade1 then 6 else 4
then if or surface=asphalt|paved|paving_stones|concrete|wood|metal tracktype=grade1 then 8 else 6 else if ( highway=bridleway|road|path|footway ) then 4
else if ( highway=steps ) then 2 else if ( highway=steps ) then 2
else if ( highway=pedestrian ) then 2 else if ( highway=pedestrian ) then 2
else 0 else 0
# some more classifying bits used for voice hint generation... # some more classifying bits used for voice hint generation...
assign isbadoneway = not equal onewaypenalty 0 assign isbadoneway = not equal onewaypenalty 0
@ -387,19 +305,21 @@ assign isgoodoneway = if reversedirection=yes then oneway=-1
assign isroundabout = junction=roundabout assign isroundabout = junction=roundabout
assign islinktype = highway=motorway_link|trunk_link|primary_link|secondary_link|tertiary_link assign islinktype = highway=motorway_link|trunk_link|primary_link|secondary_link|tertiary_link
assign isgoodforcars = if greater priorityclassifier 6 then true assign isgoodforcars = if greater priorityclassifier 6 then true
else if highway=residential|living_street|service then true else if ( or isresidentialorliving highway=service ) then true
else if ( and highway=track tracktype=grade1 ) then true else if ( and highway=track tracktype=grade1 ) then true
else false else false
# ... encoded into a bitmask # ... encoded into a bitmask
assign classifiermask assign classifiermask add isbadoneway
# add isbadoneway # no voice hint if 1 of the 2 possibilities is badoneway
add multiply isgoodoneway 2 add multiply isgoodoneway 2
add multiply isroundabout 4 add multiply isroundabout 4
add multiply islinktype 8 add multiply islinktype 8
multiply isgoodforcars 16 multiply isgoodforcars 16
# include `smoothness=` tags in the response's WayTags for track analysis
assign dummyUsage = smoothness=
---context:node # following code refers to node tags ---context:node # following code refers to node tags
@ -430,18 +350,7 @@ assign footaccess
0 0
1 1
assign railwaypenalty switch railway= 0 155
# assign signalpenalty switch highway=traffic_signals 99
# switch crossing=traffic_signals 49 0
# note: in case of a "left-turn" at the traffic-signal the penalty is counted twice...
assign barrierpenalty switch barrier= 0
switch barrier=block|bollard 59 139
assign initialcost assign initialcost
add railwaypenalty
# add signalpenalty
add barrierpenalty
switch bikeaccess switch bikeaccess
0 0
switch footaccess switch footaccess